Wednesday, April 29, 2009
Maps
View Drift 2 in a larger map
On my walk I began at the beach and worked my way throughout downtown Milwaukee. I went on two drifts after finding I needed more pictures and more sounds to have a complete short. I drove in my car to get from the beach to the Milwaukee Art Museum but that was the only time I drove.
Final Cut
Drift 2
Here is my final drift entitled tequila nights. There is an extremely loose narrative about a walk around downtown Milwaukee and ending up on the beach on a cool evening. I tried to emphasize the heat from the city and the coolness of isolation, away from public.
Some things I learned while making this drift:
1. Final Cut Pro is an awesome program after you spend five hours trying to understand the basics.
2. Sifting through nearly a hundred stills is a huge headache; I'll never use stills to make a short ever again.
3. Stills do not convey an sense of narrative or story and make it difficult to tell a story of any kind.
4. It is greatly satisfying to complete something using Final Cut Pro
5. FCP will drive someone to the peak of insanity if they have never used the program and are on a 48 hour deadline.
Overall, as haste as I made this short it was very rewarding to understand all of these computer programs. I believe this will be greatly helpful for me in the future to now have some bearings on sound and video editing. Even though my short is very amateur I will not continue to work with FCP in order to better myself as a filmmaker, thanks to being forced to use to program for this class.
Here is my final drift entitled tequila nights. There is an extremely loose narrative about a walk around downtown Milwaukee and ending up on the beach on a cool evening. I tried to emphasize the heat from the city and the coolness of isolation, away from public.
Some things I learned while making this drift:
1. Final Cut Pro is an awesome program after you spend five hours trying to understand the basics.
2. Sifting through nearly a hundred stills is a huge headache; I'll never use stills to make a short ever again.
3. Stills do not convey an sense of narrative or story and make it difficult to tell a story of any kind.
4. It is greatly satisfying to complete something using Final Cut Pro
5. FCP will drive someone to the peak of insanity if they have never used the program and are on a 48 hour deadline.
Overall, as haste as I made this short it was very rewarding to understand all of these computer programs. I believe this will be greatly helpful for me in the future to now have some bearings on sound and video editing. Even though my short is very amateur I will not continue to work with FCP in order to better myself as a filmmaker, thanks to being forced to use to program for this class.
Tuesday, April 28, 2009
rough edit
rough copy of short.
the dimensions are all off.
extremely rough copy.
I am trying to understand the fundamentals of Final Cut Pro. I could easily use quicktime pro or an easier editing program but I believe that I will benefit greatly from understanding this program and being a film major. I must comment that I will be using FCP much more because of this class after being forced into using this editing program.
If there is one thing I will take with me from this class it's the use of audacity and FCP
the dimensions are all off.
extremely rough copy.
I am trying to understand the fundamentals of Final Cut Pro. I could easily use quicktime pro or an easier editing program but I believe that I will benefit greatly from understanding this program and being a film major. I must comment that I will be using FCP much more because of this class after being forced into using this editing program.
If there is one thing I will take with me from this class it's the use of audacity and FCP
sounds - rough draft
downtown streets
I set up my mic in downtown Milwaukee and let cars drive by for about fifteen minutes. At points where a bus stops intrigue me. They sound like a jet engine taking off.
lake Michigan
While at lake Michigan I had recorded a few beautiful sounds of the water gently running on rocks. The wind noises proved to be slightly difficult to work with at times but overall worked out in my favor.
These are two rough edits for my sounds. They are compiled of numerous sounds gathered downtown and at Lake Michigan, respectively. I've found that the sounds greatly differentiate from the recording to going back to the studio.
I set up my mic in downtown Milwaukee and let cars drive by for about fifteen minutes. At points where a bus stops intrigue me. They sound like a jet engine taking off.
lake Michigan
While at lake Michigan I had recorded a few beautiful sounds of the water gently running on rocks. The wind noises proved to be slightly difficult to work with at times but overall worked out in my favor.
These are two rough edits for my sounds. They are compiled of numerous sounds gathered downtown and at Lake Michigan, respectively. I've found that the sounds greatly differentiate from the recording to going back to the studio.
Sunday, March 29, 2009
starting point / production strategy
1. After reflecting on your experiences on Drift 1, and after generating your Ten Questions, specify a promising place in your Drift area you plan to explore in more depth for Drift 2. This area may or may not start from the same point you used in Drift 1, but the area explored must be different than the area you explored in Drift 1. Make sure the location is precisely identified on your Drift Map #2. Explain why this site (or series of sites) seems promising.
I'm debating between going through the woods, away from people or doing the exact opposite and going to a mall or something.
I think the sound of commotion between a lot of people would sound cool too.
2. Describe a new Drift Strategy (different than the one you used in Drift 1) that will help you navigate your Drift 2 area in new and unexpected ways.
I'm going to start at the beach and work my downtown.
*newly added - I'll walk in a square around downtown and cover all of the middle ground in the square.
3. Describe how you will limit your image-capturing activities (pick 2 from the list above or create your own) in order to generate enough quality material with which to work.
-only night takes.
-have some form of lighting in every frame while using stills.
I'm debating between going through the woods, away from people or doing the exact opposite and going to a mall or something.
I think the sound of commotion between a lot of people would sound cool too.
2. Describe a new Drift Strategy (different than the one you used in Drift 1) that will help you navigate your Drift 2 area in new and unexpected ways.
I'm going to start at the beach and work my downtown.
*newly added - I'll walk in a square around downtown and cover all of the middle ground in the square.
3. Describe how you will limit your image-capturing activities (pick 2 from the list above or create your own) in order to generate enough quality material with which to work.
-only night takes.
-have some form of lighting in every frame while using stills.
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